mne.viz.set_3d_view#
- mne.viz.set_3d_view(figure, azimuth=None, elevation=None, focalpoint=None, distance=None, roll=None)[source]#
 Configure the view of the given scene.
- Parameters:
 - figureobject
 The scene which is modified.
- azimuth
float The azimuthal angle of the camera rendering the view in degrees.
- elevation
float The The zenith angle of the camera rendering the view in degrees.
- focalpoint
tuple, shape (3,) |str|None The focal point of the camera rendering the view: (x, y, z) in plot units (either m or mm). When
"auto", it is set to the center of mass of the visible bounds.- distance
float| “auto” |None The distance from the camera rendering the view to the focalpoint in plot units (either m or mm). If “auto”, the bounds of visible objects will be used to set a reasonable distance.
Changed in version 1.6:
Nonewill no longer change the distance, use"auto"instead.- roll
float|None The roll of the camera rendering the view in degrees.
Examples using mne.viz.set_3d_view#
Annotate movement artifacts and reestimate dev_head_t
Compute source power spectral density (PSD) of VectorView and OPM data
How to convert 3D electrode positions to a 2D image
The role of dipole orientations in distributed source localization